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How to Play

Game Flow

  1. Placement phase — You have gold to buy and place units on your side of the hex grid. Choose unit types and positions strategically.
  2. Combat phase — Units fight automatically based on initiative order. Each round, units move toward targets and attack based on their range and targeting strategy.
  3. Result — The last team standing wins. If combat exceeds 30 rounds, it's a draw.

Units

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Targeting Strategies

Closest — Attack the nearest enemy. Good default for melee units.
Weakest — Focus low HP targets. Good for finishing off wounded enemies.
Strongest — Prioritize the biggest threat. Good for ranged units targeting cavalry.

Combat Resolution

Initiative — Units with higher initiative act first each round.
Movement — Units move toward their target up to their speed value per round.
Attacks — Units attack when a target is within their range.
Terrain — Some hex cells have terrain that blocks movement or provides cover.
Hero — Each player can place one hero unit with a unique skill (Shield Wall, Battle Cry, Heal Pulse, or Snipe).

Game Modes

vs Computer — Practice against the AI bot.
Friend Match — Challenge a friend with an invite code.
Ranked — Climb the ELO leaderboard against other players.
Daily Challenge — Same map for everyone. Up to 5 attempts per day — best score counts. Compete on the leaderboard.
Tournament — Bracket-style elimination tournament.

Daily Challenge Scoring

Your score is the sum of these bonuses:

BonusHow it worksMax
Win100 pts for a win, 30 for a draw, 10 for a loss100
Speed3 pts per round saved (win only, max 30 rounds)90
SurvivalTotal remaining HP of your units / 1050
DamageTotal damage dealt / 2050
Efficiency10 pts per unspent gold (win only)80

You get 5 attempts per day. Only your best score counts on the leaderboard.